The famed WW2 series is set to modernize not just its theme, but the entire FPS genre itself in this amazing chapter.
| Game Summary |
Popzara Rating |
Call of Duty 4: Modern Warfare looks great and plays even better, but my only complaints stem from a rather short (yet involving) campaign mode which doesn't feel like it lasts nearly long enough. But thankfully the game's brutal sense of punishment and stellar combat will have weaker gamers running in fear, no doubt dreading sleep as the thought of machine gun fragging creeps into their nightmares and beyond. Multiplayer is of course the main attractions here, so if you're not looking to take the battle across the world online your enjoyment might be short-lived. Ultimately Modern Warfare is absolutely worth the time if you know what you're getting into, and a big thumbs-up to developer Infinity Ward and Activision for the decision to update this series not just thematically (bye, bye WW2), but with incredible gameplay to boot. Don't skip one this year's very best games!
| Release Date: | 11/07/07 |
| ESRB Rating: | M |
| Publisher: | Activision |
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Written by Herman Exum
While I can't say it hasn't been fun, after years of World War II-inspired
(and some woefully uninspired...) first-person shooters, it only seems
natural to take the genre into the 21th century. Not that there haven't
been a plethora of non-WW2 based, quality blast-fests on the market, but what a
shock it would be to see a developer take the same level of care and imagination
put into those historical shooters and take it up a notch. It was only a matter of time that the
formula would be handled in a way that would make me say “wow” and
developer Infinity Ward
has finally done just that with Call of Duty 4:
Modern Warfare. It’s available for all high-end platforms
(PlayStation 3, PC, and Xbox 360), but this Impression only focuses on the
stunning Xbox 360
version, but the reason I’m here is explain why this game in general has me on
my feet so read on.
With a plot that reads like it could've been ripped from today's headlines,
the first and most drastic change you'll see to this installment of the revered
Call of Duty franchise is the change of locale and period. Gone are the US
vs. Nazi motifs and welcome to the Middle East. Ensuing war in the most
combustible part of the world has you trying to prevent millions of people from
perishing in the plausible nuclear devastation that evil forces are attempting
to unleash. Along the way you'll be alternating between a US Marine and
British SAS Operative in this international game of touch-and-go and to be
honest helps create one of the most intense experiences I've ever had with a
shooter of this caliber. When things happen they happen HARD, and its only
then you realize that this isn't going to be your typical kill-the-baddie for
world peace type of scenario. What we have here is a true-blue campaign
where you and your allies will die without much fanfare, with very little canned
drama and cinematic flair. There's no shock value whatsoever, so those
looking for a weepy tear-jerker best look elsewhere (I hear Medal of Honor is
looking for fans...?)
Even the storyline seems unapologetic in its unemotional presentation. The actual gaming offerings are even less than
charitable, with a fairly straightforward campaign mode,
although the length is a rather meek 5 hours of single player action the quality
and variety in conducting missions makes up for some of the shortcomings.
Trudging from Point A
to B has never been so rewarding in another FPS, and the ability to fly
headstrong into battle or choose a more thoughtful, tactical approach against
your heavily armed opposition makes for some truly exciting (and rewarding)
gameplay moments. Other features, such as calling in aerial strikers and
helicopter support add a unique dimension to the already satisfying hand-to-hand
combat and really did make me rethink the possibilities of multiplayer madness.
Let's just say that throwing back enemy grenades has never been this rewarding!
Multiplayer picks up where
the short campaign mode left off, and does it commendably. No real
surprises here in the online presentation, as the usual suspects are all
accounted for. You'll find excellent variants of deathmatch, capture the
flag, and a host of other specialty modes designed to keep you coming back for
more. It worked for me, as killing is even more fun with up to 18 players
and I never once had a problem finding opponents to smash it up with. Make
sure you set the rules the way you want, as COD4 can be absolutely
unforgiving when it comes to winning or losing in terms of skill, and if you're
not adept with the basic controls get ready to be fragged into next Monday with
little sympathy from your foes. All isn't lost, however, as nice options
for joining online friends and others can help customize your repertoire with
upgraded weapons and oh-so-sweet 'perks' - which means exactly what it sounds
like, with special abilities such as increased speed or being able to spy on
your opposition's voice chat. The list goes on, and to be quite honest
this is one of the most fully realized FPS on the market with an almost unheard
of amount of depth. Kudos for that!
The game has what it takes in the AV department and should prove to be one to
test (and brag) on the more advanced home theater set-ups. The visuals are
extremely impressive, with large open environments and detailed, war-torn urban
sectors alike to hide around, behind, and really help bring the realism of
combat home. I honestly didn't have any problems with how this one looks,
and the game's artists should be commended on such an outstanding job for the
system. Likewise with the audio, which is equally matched to the visuals
and for all you action fans really needing to feel your shotgun blasts and
recoils of an AK-47. Although the music is largely forgettable (the COD
games have never been as dramatic musically as other FPS), but the action-movie
score should be enough to keep you pumped and moving forward throughout the
chaos. One thing I did notice is that the Xbox 360 and PlayStation 3
versions were practically identical in these regards, so don't feel left out if
you've got either system.
I don’t need to tell you that Call of Duty 4: Modern
Warfare looks great and plays even better, but my only complaints stem
from a rather short (yet involving) campaign mode which doesn't feel like it
lasts nearly long enough. But thankfully the game's brutal sense of
punishment and stellar combat will have weaker gamers running in fear, no doubt
dreading sleep as the thought of machine gun fragging creeps into their
nightmares and beyond. Multiplayer is of course the main attractions here,
so if you're not looking to take the battle across the world online your
enjoyment might be short-lived. Ultimately Modern Warfare is absolutely
worth the time if you know what you're getting into, and a big thumbs-up to
developer Infinity Ward and Activision for the decision to update this series
not just thematically (bye, bye WW2), but with incredible gameplay to boot.
Don't skip one this year's very best games! |