A great sense of personality and gameplay help make The Munchables one of the most enjoyable experiences for the Wii this year.
| Game Summary |
Popzara Rating |
Though it is extremely easy and quite short (it can easily be completed in under 8 hours), I've had a blast with The Munchables. It's refreshing to play a Wii game that isn't shovelware (aside from the lineup of established worthwhile games), and its doubly-nice to see an original game play to the strengths of the console. Great control and gameplay, mixed with original ideas and a visual style all its own will inspired me to play through to the end, rather than let it lay dormant on top of my media shelf, and that's the LAST thing I would rather do. Pick up The Munchables - it's pretty affordable, and I can guarantee it will put a smile on your face.
| Release Date: | 05/26/09 |
| ESRB Rating: | E |
| Publisher: | Namco Bandai |
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Written by Brittany Vincent
I admit, at first I was quite skeptical about The Munchables, seeing
as it brings to mind the delicious pizza treats I enjoy, and the crackers and
meat combos from my school days. Still, I am very much a glutton for everything
cute and inviting. Ever apprehensive about the Wii's expanding library, I took
the plunge. After giving it a fair shot, however, I was pleasantly surprised at
how entertaining it actually is. Granted, it's no game of the year, and it will
get looked over as fun games often do, but its strange mixture of Katamari
Damacy meets Pac Man is actually quite brilliant.
Commanding a hungry bunch of creatures, you must take down the evil Don Onion
and his band of space pirates by eating them. You'll start out with smaller
enemies (who are, coincidentally, food items), then as you grow larger you'll
work your way up to eating the bigger threats. Sometimes, simply gobbling them
up isn't enough, and you'll need to run into them in order to break them into
smaller, more manageable pieces. This is often one of the most enjoyable parts
of the game, as you employ the Wii remote for minimal motion control. You'll
lift the remote to jump, and the B button in order to make a lunge at bigger
creatures. The motion controls take a backseat here, unless you manage to get
captured or injured by one of the bigger enemies. Your avatar will then be
caught in a small shockwave that you must escape via the deadly waggle! I
applaud the developerss in avoiding some of the pitfalls that most Wii titles fall
victim to here.
Lather, rinse, and repeat, until you've grown big enough to combat the final
boss within an area, which often involves slapping items thrown at you right
back at the enemy. Most of the bosses are variants on some kind of horrible,
evil broccoli monster, grape monster, and various other laughable forms. Each
planet you'll travel to contains the same exact mechanics, save for different
level design. If you're one of those people who gets bothered easily by
sameness, then you might find this a turnoff. However, different locations are
themed in different ways as well. For instance, you'll travel to worlds made out
of candy, worlds that have a volcanic theme, and other surprises. In this
planet-esque navigational system, you'll be reminded of Super Mario Galaxy. I
know I was. Each planet is comprised of several size limitations that you'll
need to overcome, then the final boss, and then it's off to the next location!
The light platforming mechanics are simple and very easy to master, so you'll
breeze through the game if you are a seasoned gamer well-versed in games such as
Mario or even the recent Wii-make of Klonoa.
It's all in good, simple fun, with cartoony and vivid graphics. An entire
palette of pastels, bright colors, and soft, whimsical imagery accompanies a
quirky soundtrack riddled with thumping bass beats. You won't be forgetting the
title menu's theme for quite some time, so be forewarned.
Though
it is extremely easy and quite short (it can easily be completed in under 8
hours), I've had a blast with The Munchables. It's refreshing to play a Wii game
that isn't shovelware (aside from the lineup of established worthwhile games),
and its doubly-nice to see an original game play to the strengths of the
console. Great control and gameplay, mixed with original ideas and a
visual style all its own will inspired me to play through to the end, rather than let it lay dormant on top of my media shelf,
and
that's the LAST thing I would rather do. Pick up The Munchables - it's pretty
affordable, and I can guarantee it will put a smile on your face. |