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The most outrageous videogame cooking contest ever comes home - is it well-baked, or a bit overdone?
The game itself is something new, relying entirely on the new control scheme the Wii provides and it's here the game mostly delivers. Since you’ll need the Wii-mote for every step of the cooking process, it's a good thing the remote does a good job of emulating the various utensils and actions of actually preparing dishes. But sometimes the setup isn’t as responsive as you’d like, and the lack of 1:1 interaction can make or break a good cooking grade. Chalk it up to either new technology or just unfamiliarity with the console, but I'm sure that we'll see some buttoning up in the next version. Even with the issues, most actions are quick and simple to execute and with good practice it’ll take time to master the art of the chef...
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| Release: | March 20, 2007 |
| Rating: | E |
| Publisher: | Majesco |
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Written by Herman Exum (associate editor)
Being a casual gamer in this day and age probably never felt so good, with
the emergence of medical and judicial genres becoming the latest and greatest
attraction, it was only a matter of time when somebody had the idea of turning
gamers into chefs.
Though it's been on multiple platforms and may seem a bit unwieldy,
Cooking Mama: Cook Off for the Nintendo Wii is still worth talking
about, especially since both traditional and casual gamers seem to have fallen
in love with it. I was surprised at how much I enjoyed this one, given the fact
I stink in the kitchen and I'm more likely to set off fire alarms than win any
culinary contests!
Just like the original DS game (if you’ve played it), you'll have a chance to
pick a dish and create the meal step-by-step through a series of exaggerated
mini-games. Whether your whipping eggs in a bowl or chopping vegetables, you’ll
be timed and graded on how well and how fast you complete each step. This does
keep the game fresh by adding a bit of urgency to the cooking scheme, but the
game is never too difficult or frustrating that newer gamers should feel
excluded. There's even a fairly addictive 2-player mode that helps spread the
fun a little bit, giving Cooking Mama quite a bit of replay value for
the budget price.
The game itself is something new, relying entirely on the new control scheme the
Wii provides and it's here the game mostly delivers. Since you’ll need the Wii-mote
for every step of the cooking process, it's a good thing the remote does a good
job of emulating the various utensils and actions of actually preparing dishes.
But sometimes the setup isn’t as responsive as you’d like, and the lack of 1:1
interaction can make or break a good cooking grade. Chalk it up to either new
technology or just unfamiliarity with the console, but I'm sure that we'll see
some buttoning up in the next version. Even with the issues, most actions are
quick and simple to execute and with good practice it’ll take time to master the
art of the chef.
Although they're not going to convince you to rush out and buy an HDTV, the
graphics get the job done, with the game having a visual style all its own.
Colorful, cell-shaded graphics are entirely appropriate for this style of game
and shouldn't offend anyone. The visual depictions of both the food and cooking
utensils are easy identifiable and shouldn't confuse even the greenest of cooks.
The colors really do pop off the screen, and I couldn't help feeling that people
who've been turned off by games in the past should feel very welcome here.
The music is typically upbeat and sometimes catchy, which helps compliment the
various cooking-related sound effects. Voice-overs are from the Cooking Mama
herself, with her words of encouragement or disappointment of a failed dish
helping make this a really wholesome and inviting package. Her distinct
Japanese-accent is quite soothing, even with the slight mishaps and
mispronounced English every so often.
After spending some time with Cooking Mama: Cook Off, it’s evident that
the controls aren’t as fluid as I would’ve liked and do need some moderate
improvement to really take advantage of motion control, and since it’s your only
primary tool you’ll notice the faults. Regardless of some minor control issues,
this remains a solid and fun title, and should continue to attract a
considerable amount of attention from casual gamers...and maybe a hardcore one
or two. It's a niche game that has instant appeal to almost anyone willing to
give it a try, and shouldn't have any trouble keeping your attention. Admittedly
the game is short and will leave you wanting more, but like any tasty dish
that's what second helpings are for!
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