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As tablets continue their march to mobile dominance, it's great to see intensive creation software like ArtRage make great use of their potential, especially for late converts like myself who may want to practice their digital artistic skills away from their regular (and bigger) computers. In this respect the iPad version may be better than its computer cousin, as it not only helps showcase the creation possibilities of the platform, but features smart interoperability like script recording that turns it into a real production companion tool. Some will undoubtedly struggle with the input lag between your finger and result, but this is a bearable annoyance for having such an impressive set of virtual tools and options readily available. Without question, this is the best and most comprehensive design tool available yet for the iPad.
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| Manufacturer: | Ambient Design |
| Model Number: | ver. 1.2 |
| Price: | $4.99 |
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Written by Herman Exum (associate editor)
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Well, it’s official. After much
resistance to what is now commonplace all around me, I’ve fallen for Apple
and their trendy (and possibly magical) iPad, the touch tablet sensation that needs little introduction
but comes with limitless fanfare. A large part of my conversion was in large
part due to Ambient Design's ArtRage (ver. 1.2 reviewed) for
iPad, which brings much of the budget-minded program's illustrative ability to a
completely touchscreen environment, complete with an expansive tool and style
preset library that rivals full-size design applications twice its size. As
someone who only recently came to know (and love) ArtRage for
home computers, I was excited to
put the mobile version through its paces. While its not as robust an artistic
solution as the full version for PC/Mac, only the crustiest luddite would fail
to see the potential in bringing these robust creation tools to a wider
audience, and smart interoperability and scads of options make it a great
companion for those looking for smart illustration on the go.

The iPad version borrows much of the same basic look and feel of its PC/Mac
cousins, with an easel-like interface that makes great use of the tablet's
touchscreen display. Large, detailed icons give the UI an intimate feel that's
unlike anything that I've ever used before, with everything from individual
brushes, pens, and even crayons (!) immediately identifiable from one another. Only essentials such as the
expandable tools and color dock panels are constantly present, while more
complex editing functions such as layers
and preset windows can permanently stay on-screen if you choose.
It's obvious that much thought went into tailoring the original
program's comparably bigger interface for Apple's tablet, and its difficult for
someone steeped in traditional tools not to feel pangs of nostalgic excitement
when zipping through some of the available tools.
Even in its miniaturized form, ArtRage retains much of the robust artistic
toolsets and style presets of the PC/Mac version, as well as the impressive
variety of canvas textures that look and react alarmingly like the paper they're
based on. Some tools (specifically paints) can be diluted in water for a pure,
natural-looking effort and this is even before you create your own custom
presets.
Most of the carryovers from version 3.5 have survived intact; with some tool
effect options diminished or omitted completely, but most probably won’t miss
them, let alone notice considering the abundance of riches that are still
available.
Perhaps the most disappointing aspect of ArtRage for iPad is with one of its
defining features, which is to faithfully reproduce the 'feel' of drawing
directly onto the tablet screen. Sadly, there is some lag between guiding your
finger across the screen and its result; those expecting 1:1 real-time drawing
should prepare themselves, especially when crafting quick, deliberate strokes.
To be fair, the delay isn't entirely out-of-step with the performance of using a
digital tablet (for the PC) with a standard design program, and you probably
shouldn't expect to se pinpoint accuracy when painting with your fingers,
anyway. Wacom does make a tablet-friendly stylus that promises improved
accuracy, but I wasn't able to test it for myself at the time of this review.

Many of the same sharing
options of its bigger cousin exist here, too, such as the ability to record script files (for processing and
demonstration playback) and export them through iTunes or email for use on the
PC/Mac version. You’ll also be able to save your potentially layer-intensive
files to work on later, which is critical as every other import format except
for .PNG is regrettably absent. As you'll most likely be creating and editing
solely within the ArtRage ecosystem this probably won't be that big a deal for
most users, as you'll still be able to continue editing your work using the
native .PTG format.
As tablets continue their march to mobile dominance, it's great to see
intensive creation software like ArtRage make great use of
their potential, especially for late converts like myself who may want to
practice their digital artistic skills away from their regular (and bigger)
computers. In this respect the iPad version may be better than its computer
cousin, as it not only helps showcase the creation possibilities of the
platform, but features smart interoperability like script recording that turns
it into a real production companion tool. Some will undoubtedly struggle with
the input lag between your finger and result, but this is a bearable annoyance
for having such an impressive set of virtual tools and options readily
available. Without question, this is the best and most comprehensive design tool
available yet for the iPad.
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