In late 2010, Tecmo Koei released
Fist of the North Star: Ken’s Rage. It was basically a derivative of the
tried-and-true Dynasty Warriors style of gameplay as players were tasked with
taking down scores of enemies across a fairly wide battlezone. Ken’s Rage stayed
true to the Fist of the North Star source material, but tended to get bogged
down in repetition and a much slower pace than Dynasty Warriors battles saw. It
was an okay game, but flew largely under the radar... so it was a bit of a
surprise to me to see a sequel, Fist of the North Star: Ken’s Rage 2,
teased while I was at E3 in 2012.
Ken’s Rage 2 sounds like a sequel by name, but that’s not what this game
really is. It makes a few changes to the formula of the last game, in terms of
character progression and how missions are carried out, but the basics are still
very much the same. The Legend mode is the meat of the game, and while the story
is largely the same, certain parts are more fleshed out and the pace of the
story isn’t quite as brisk. Unlike in the previous game, players will have the
opportunity to control different characters as the Legend mode progresses. Aside
from Kenshiro, Rei and Mamiya also get mandatory playing time in spots and can
be chosen as playable characters during other times. Expect to spend at least 6
hours to complete Legend mode, with a fair amount of that time being used on
storytelling through cutscenes and comic-panel storytelling.

Each episode of the Legend mode has missions to play through, ranging from
all-out assault missions where players race against time to take down a certain
number of enemies to protecting villagers or allies from enemy attacks. Faring
well in these missions- as well as doing a bit of exploring as players make
their way through each area- can earn scrolls as rewards. Unlike in Ken’s Rage,
where skill points were used to build stats and earn special moves, scrolls can
be activated for each character in tandem with experience built while in battle.
Scrolls can improve stats for strength, defense, technique, and aura. Special
scrolls also come with special passive abilities for the user, such as extra
recovery when using items or decreasing the amount of time it takes for charge
attacks. The one problem with scrolls is that players can only carry so many,
and there’s also a finite number that can be stored for later use. Tough
decisions will have to be made as players progress in terms of which scrolls to
keep, which scrolls to store, and which scrolls to get rid of.
Ken’s Rage 2 does a good job of streamlining the gameplay while in battle
from the first game. Signature moves no longer severely disrupt the flow of
battle, and there aren’t a lot of “dead zones” in the game that limit the
action. These improvements mean that, when you’re not watching story-related
scenes, you’re generally engaged in battle and dispatching enemies with extreme
prejudice. The one significant problem here is that there’s a lot of loading
time that tends to go on when not in battle or during transitions. At times,
these loading transitions take place during a boss battle and breaks things up
too much. These load times are especially problematic on the PlayStation 3,
which is a digital-only title. No disc access is needed, and yet the game
requires considerable hard drive access time.
Once you beat the Legend mode, Dream mode awaits and offers many more hours
of gameplay. Dream mode allows the use of many more unlocked characters, each
with his or her own story scenarios and missions to fulfill. In some ways, Dream
mode is much more challenging than Legend mode... mainly because the mission
parameters are much more demanding in order to obtain the highest grades, and
therefore the most points. It’s not as enjoyable as the Conquest mode in Dynasty
Warriors 7 was, but it’s still fun to play as many different characters from the
Fist of the North Star universe and see how each handles. Dream mode also allows
for online play, working with friends to clear missions and earn more powerful
scrolls as players proceed. Multiplayer is not a bad addition, but it’s not
really a major selling point for Ken’s Rage 2, either. It’s an extra option.
Visually, Ken’s Rage 2 has some issues with unstable framerate and repetitive
character designs. The framerate, which can vary wildly from 60 frames per
second with one or two enemies on-screen to less than 30 at times with a full
screen of bad guys, is hard to overlook. Ken’s Rage actually handled framerate a
bit more consistently. As for the enemies, be prepared to see lots of soldiers
who look and move exactly the same. With the exception of commanders
(minibosses) and end bosses, be prepared to kill the same poor sap tens of
thousands of times. These complaints don’t make Ken’s Rage 2 unplayable. The
main character designs are still very good and the issues with framerate aren’t
debilitating. Unfortunately, in a sequel, it’s an expectation that improvements
in technical areas are to have been made... and that’s not really the case here.
The sound fares much better. The original soundtrack from Ken’s Rage is
reprised in this game, along with some new, guitar-driven tracks. The English
dub from the first game is gone, and the voice acting here is all in Japanese.
Dub fans (like me) may be disappointed to see it go, but the Japanese voice work
is well done and is more authentic than a dub would be. If there was one real
complaint to be had here, it’s that some music tends to repeat a little too
much. It’s not a major problem, but by the time you start closing in on the end
of Legend mode, you’ll almost certainly notice it.
Fist of the North Star: Ken’s Rage 2 is less a sequel than it is a better
execution of the ideas that the original game brought to the table. The mission
and character progressions are more streamlined and make more sense, and the
battles move at a better pace with fewer interruptions. If you missed out on the
first game and might be looking for something to tide you over until Dynasty
Warriors 8 comes out, or if you’re a diehard Fist of the North Star fan, I
recommend giving Ken’s Rage 2 a look. If you played the first game, your
decision may be a lot tougher. The story is largely the same and there are some
technical steps backwards which may cause you to question if $60 is a fair price
to pay.
I had a good time with Ken’s Rage 2, despite the flaws. Even
though the story hasn’t changed, there were still times when a character’s
actions got me to fist-pump or cheer. I also still really enjoy that feeling of
you (or you and a few allies) against an army of hundreds. Sure, Dynasty
Warriors does it better, but even Lu Bu might have a difficult task in squaring
off against Kenshiro. Now, back to Dream mode I go. Many more missions await.

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