Lords of the Fallen is a medieval RPG that combines exploration with
ďtacticalĒ combat to deliver an experience that bears watching when itís
released in 2014.
There will be multiple classes for players to assume, and those classes can
be changed in-game based on the gear selected. These class changes may also be
advantageous at certain times. Some classes emphasize brawn over finesse, others
focus on close combat, and others are more balanced. As characters level up,
skill points can be distributed in various areas. There hasnít been a decision
made about a level cap yet, but it was disclosed in the presentation that a New
Game + mode was possible.
Combat is most interesting. Hack & slash fans will have some re-learning to
do as the combat here is based on enemy pattern recognition and knowing when to
counter. Thereís some resemblance to a fighting game in how a bit of strategy is
required to dodge or block and then identify when to strike. Some enemies are
quick, others are slow and strong, and boss characters are enormous. To help
with the combat, each character class has a special skill that can be activated.
The Rogue class, which was shown in the demo, has the Shadow ability. This
ability stops time and allows the character to circle around the enemy and
attack from behind. The combat has its own brutal (and satisfying) finishing
The game world will be expansive and connected. There are secrets galore for
players who want to take the time to explore the world, including audio tablets
that share lore about the world and the characters in it, extra weapons and
armor, and even full equipment caches to alter classes when desired. There are
also multiple paths to reach certain objectives, which can allow players to skip
potentially fatal areas with roads a bit less dangerous.
The game looks and sounds stunning. The graphics engine was built from the
ground up, with particle and lighting effects which show off the power of the
new generation of consoles. The monster and character designs are varied and
detailed, too. The sound was great already, with voiced characters, strong
weapon sounds, and fitting music.
Look for more on Lords of the Fallen in the coming months. Itís a game thatís
definitely worth keeping an eye on and made a positive first impression on me.